We are looking for a self-driven, self-motivated and hardworking individual for the post of 3D Modeller/Designer.
Responsibilities
1. Create both high resolution 3D sculpts and final low polygon game assets
2. Communicate with game developers, help create 3D models/designs as per the requirement.
1. 1+ years of experience in 3D modelling as an artist specializing in character / organic modeling using Maya, blender,Photoshop, Zbrush, Mudbox, or any other tools.
2. An exceptional understanding of form, shape, structure, and silhouette in regard to modeling.
3. Superior eye for light, shade, color, and detail in creating texture maps.
4. Able to work creatively as part of a large or small group.
5. Experience in creating visual designs that support gameplay oriented goals
Portfolio and / or reel demonstrating relevant artistic skills required
Only online artwork submissions will be accepted (e.g. email,website, blog or online album).
Must be willing to complete an art test if requested to do so